UU: Phase Distorter – Replaces the Helicopter Gunship. Produces +3 Culture, and increases City Defense by 5. UB: Your Sanctuary – Replaces the Monument. +25% Production when constructing Cultural or Gold buildings. UA: This Civilization Stinks – During a war with a major civilization, units have a 1 in 3 chance of dealing recoil damage to enemy units, and a 1 in 6 chance of a OHKO. Eagleland’s uniques, in particular, would be this: I currently have not decided who would be leading the Eaglelandic civilization, but I’ve narrowed my options down to Ness and the Mayor of Onett.Īttached is a map of Eagleland that I made, which will appear when you select Eagleland as a civilization in the setup menu.Īs you know, every civilization in Civilization V has a Unique Ability and at least one Unique Unit and/or Unique Building. There isn’t currently anything as of yet, because I’m about to begin developing it. Hello! This is a thread for the Eagleland Mod, a mod for a strategy turn-based game called Sid Meier’s Civilization V. I’m not sure where a fan-made EarthBound-related mod for another game would belong. Mods: please move this thread to the correct sub-forum if necessary.